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Macromedia Freehand MX 11 Tutorial


Macromedia Freehand MX 11 Tutorial

Macromedia Freehand MX 11 Tutorial FREE DOWNLOAD THIS TUTORIAL
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Index Macromedia Freehand MX 11 Tutorial

Getting Started
System requirements
Installing and starting FreeHand
Uninstalling FreeHand
Resources for learning FreeHand
What’s new in FreeHand MX
About vector graphics
Drawing rectangles, ellipses, and lines
Drawing polygons and stars
Drawing spirals and arcs
Drawing freeform paths
Drawing with the Pen tool and Bezigon tool
Editing paths
Creating charts and pictographs
Dynamically linking objects
Drawing with the Graphic Hose tool
Working with Objects
Using the Object panel
Selecting objects
Moving objects
Copying objects
Grouping objects
Arranging objects
Adding names and notes to objects
Making global changes
Combining paths
Working with clipping paths
Expanding a path
Insetting a path
Transforming objects
Undoing actions
Changing default attributes
Working with Color
Applying color to objects
Spot and process colors
Color spaces
Using the Color Mixer panel
Using the Tints panel
Using the Swatches panel
Editing colors
Exporting colors
Using Strokes and Fills
Adding strokes and fills to objects
Applying attributes to strokes
Applying attributes to fills
Special Effects
Adding live special effects to objects
Extruding objects
Working with blends
Adding points to objects or paths
Roughening objects or paths
Applying a fisheye lens effect
Bending or bloating objects or paths
Creating perspective
Using Type
Creating text
Working with text blocks
Importing text
Selecting text
About text appearance
Linking text blocks
Editing text
Working with the type adjustment tools
Setting precise type specifications
Setting tabs, indents, and margins
Aligning paragraphs and adding paragraph rules
Applying color to text and text blocks
Copying type attributes
Working with columns, rows, and tables
Using text styles
Applying text effects
Converting text to paths
Using Layers, Symbols, and Styles
Using layers
Using the Library panel
Using styles
Using Imported Artwork
Importing a graphic
Import file formats
Working with bitmap images in FreeHand
Launching Fireworks to edit imported bitmap images
Editing bitmap images using other external editors
Tracing bitmaps
Converting vector graphics to bitmap images
Cropping a bitmap image
Creating Web Graphics and Animation
Attaching URLs to objects and text
About compressing artwork for the web
Publishing FreeHand documents as HTML
Animating objects and text
Assigning Flash actions
Using the Action tool
Using Flash movies
Controlling SWF files
Saving and Exporting Files
Saving files
Adding IPTC file information
About export file formats
Exporting files
Exporting vector artwork
Exporting bitmap images
Exporting PDF files
Exporting text
Color Management
Color management strategy
Calibrating monitor colors visually
Using Kodak Digital Science and Apple ColorSync CMS
Managing RGB image color for selected images
Using color tables
Printing a document
Using print preview
Defining an output area
About printing fonts
Applying halftone settings to selected objects
About choosing an output device
Guidelines for faster printing

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