MACROMEDIA FREEHAND MX 11 TUTORIAL - TUTORIAL GUIDE HELP FREE
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INTRODUCTION Getting Started System requirements Installing and starting FreeHand Uninstalling FreeHand Resources for learning FreeHand What’s new in FreeHand MX CHAPTER 3 Drawing About vector graphics Drawing rectangles, ellipses, and lines Drawing polygons and stars Drawing spirals and arcs Drawing freeform paths Drawing with the Pen tool and Bezigon tool Editing paths Creating charts and pictographs Dynamically linking objects Drawing with the Graphic Hose tool CHAPTER 4 Working with Objects Using the Object panel Selecting objects Moving objects Copying objects Grouping objects Arranging objects Adding names and notes to objects Making global changes Combining paths Working with clipping paths Expanding a path Insetting a path Transforming objects Undoing actions Changing default attributes CHAPTER 5 Working with Color Applying color to objects Spot and process colors Color spaces Using the Color Mixer panel Using the Tints panel Using the Swatches panel Editing colors Exporting colors CHAPTER 6 Using Strokes and Fills Adding strokes and fills to objects Applying attributes to strokes Applying attributes to fills Macromedia Freehand MX 11 Tutorial Good tutorials pdf Software user guide Manuals free Help me Bible CHAPTER 7 Special Effects Adding live special effects to objects Extruding objects Working with blends Adding points to objects or paths Roughening objects or paths Applying a fisheye lens effect Bending or bloating objects or paths Creating perspective CHAPTER 8 Using Type Creating text Working with text blocks Importing text Selecting text About text appearance Linking text blocks Editing text Working with the type adjustment tools Setting precise type specifications Setting tabs, indents, and margins Aligning paragraphs and adding paragraph rules Applying color to text and text blocks Copying type attributes Working with columns, rows, and tables Using text styles Applying text effects Converting text to paths CHAPTER 9 Using Layers, Symbols, and Styles Using layers Using the Library panel Using styles CHAPTER 10 Using Imported Artwork Importing a graphic Import file formats Working with bitmap images in FreeHand Launching Fireworks to edit imported bitmap images Editing bitmap images using other external editors Tracing bitmaps Converting vector graphics to bitmap images Cropping a bitmap image CHAPTER 11 Creating Web Graphics and Animation Attaching URLs to objects and text About compressing artwork for the web Publishing FreeHand documents as HTML Animating objects and text Assigning Flash actions Using the Action tool Using Flash movies Controlling SWF files CHAPTER 12 Saving and Exporting Files Saving files Adding IPTC file information About export file formats Exporting files Exporting vector artwork Exporting bitmap images Exporting PDF files Exporting text CHAPTER 13 Color Management Color management strategy Calibrating monitor colors visually Using Kodak Digital Science and Apple ColorSync CMS Managing RGB image color for selected images Using color tables CHAPTER 14 Printing Printing a document Using print preview Defining an output area About printing fonts Applying halftone settings to selected objects About choosing an output device Guidelines for faster printing INDEX