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Sketch Up 5 Tutorial


 









Sketch Up 5 Tutorial

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Index Sketch Up 5 Tutorial


Chapter 1: The Basics
SketchUp Screen
Viewing Tools
Shortcut Keys
Drawing Tools
Line
Rectangle
Push/Pull
Circle and Polygon
Arc
Freehand
Manipulation Tools
Select
Erase
Measure
Protractor
Move and Copy
Rotate and Copy
Scale
Offset
Axes
Displaying and Smoothing Edges
Annotation Tools
Text
Dimensions
Dimensioning Using the Text Tool
Chapter 2: Intersect and Follow Me
Follow Me
Basic Follow Me
Follow Me with Components
Round Objects
Intersect with Model
Cutting and Embossing
Project: Intersecting Arches
Arch Cutouts Using Groups
Cutting Using Components
Hiding Intersection Edges with Components
Combining Follow Me and Intersect with Model
Project: Creating a Wall Niche
Project: Intersecting Moldings
Project: Creating a Table Leg
Project: Creating a Faucet
Chapter 3: Making Multiple Copies
Basic Move and Copy
Multiple Linear Copies
Multiple Rotated Copies
Chapter 4: Working with Roofs
Simple Roof and Dormers
Using Offset for Roofs
Project: Resolving Sloping Roofs
Method 1: Set Slope and Double Constraints
Method 2: Delete and Recreate
Method 3: Roofing with Follow Me
Project: Overhangs
Project: Overhangs by Moving Faces
Chapter 5: Groups and Components
Components Versus Groups
Introduction to Groups
Breaking Connected Faces
Disconnecting from Other Objects
Project: Using Groups for Cutting
Unsticking Objects from a Group
Introduction to Components
Component Files
Component Browser
Inserting and Editing Predefined Components
Where to Find More Components
Creating and Saving Components in the Library
Component Source Files and Reloading
Alignment and Insertion Point
The Outliner: Manipulating Groups and Components
Cutting Openings
Cutting Method 1
Cutting Method 2
Creating a Window Component Plus a Cutout Component
Nested Cutting Components - Specific Wall Thickness
Nested Cutting Components - Any Wall Thickness
Cutting Holes in a Curved Wall
Project: Using Components for Mirroring
Replacing Components
Tips for Efficiency with Components
Chapter 6: Painting, Materials, and Textures
Overview of Materials
Windows Material Browser
Mac Materials Browser
Where to Find More Materials
Applying Materials
Using Shift and Ctrl/Option Keys
Material Transparency
Double-Sided Faces
Project: Using Transparent Faces to Simulate Fog Effects
Materials of Groups and Components
Overview of Materials and Groups
Using Groups to Separate Materials
Materials of Components
Default Component Materials
Texture Positioning
Fixed Pins
Free Pins
Using Pictures to Create Realistic Objects
Creating a Painted 2D Tree
Creating a Painted 3D Bus
Project: Creating a Clubhouse
Project: Creating a Birdhouse
Wrapping Images
Projecting an Image onto a Non-Planar Face (Topography)
Alpha Transparency
Tips for Efficiency with Materials
Chapter 7: Sectioning
Sectioning Overview
Using Sections for Interior Design and Presentation
Exporting Section Slices
Project: Copying Section Planes for Floor Plans
Project: Using Section Planes with Model Intersection
Simultaneous Section Cuts
Chapter 8: Presentation
Layers
Setting up the Model
Pages
Walk and Look Around
Position Camera
Updating Pages
Tourguide / Slideshow
Shadows
Chapter 9: Sandbox Tools
Creating a Sandbox (TIN)
Sandbox from Scratch
Smoove
Sandbox from Contours
Drape and Stamp
Drape
Stamp
Stamp in 3D
Adding Detail to a Sandbox
Project: Organic Shapes
Chapter 10: Using Exact Dimensions
Creating Exact Geometry
Entity Info
Exact Moving and Copying
Exact Rotated Copies
Symmetry
Measuring Length and Area
Scaling in 3D
Chapter 11: In-Depth Projects
Domed Apse
Try It Yourself
Smoothing Faces of Rotate-Copied Curved Objects
Aligning Any Two Faces
Curvy Things
3D Geometric Objects
Starting from a Cube
Starting from a Golden Section
Starting from a Polygon
Project: Creating a Spiral Staircase
Project: Creating a Steel Frame
Project: Creating a Log Cabin
Chapter 12: Program Settings
Stacking Windows
Display Settings
Rendering Modes
Displaying Edges and Profiles
Edge Effects
Edge Color
Face Display Settings
Perspective Mode
Model Info
Model Info > Colors
Model Info > Components
Model Info > Dimensions
Model Info > File
Model Info > Location
Model Info > Section Planes
Model Info > Statistics
Model Info > Text
Model Info > Tourguide
Model Info > Units
Preferences
Preferences > Drawing
Preferences > Extensions
Preferences > Files
Preferences > General
Preferences > OpenGL
Preferences > Shortcuts
Preferences > Templates
Toolbars / Tool Palettes
Export and Import
Exporting
Importing
Chapter 13: Ruby Script
SketchUp Ruby Basics
Entering Code on the Ruby Console
Creating a Script
Creating a Script that Requires User Input
Using the Help Files to Create Code
Provided Scripts
Ruby Script Examples
Utilities
Other Scripts
Where to Find More Ruby Scripts
Scripts for Film and Stage







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