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LightWave 3D 9 Tutorial


 









LightWave 3D 9 Tutorial

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Index LightWave 3D 9 Tutorial


Volume II
Layout
Chapter 12: Introduction to Layout
Introduction
The Layout Interface
The Grid
Schematic View
Chapter 13: Camera Basics
Camera Basics
Introduction
Multiple Cameras
CameraSelector
Camera Types
Resolution
Pixel Aspect Ratio
Frame Aspect Ratio
Motion Blur Effects
Chapter 14: Light Properties
Light Properties
Lighting Introduction
Basic Light Attributes
Lights display size
Light Exclusion
Saving Lights
Light Types
Light Color and Intensity
Shadows
Lens Flares
Volumetric Lights
Luxigons
LightWave 9 Table of Contents VII
Chapter 15: Scene Management
File Menu
Save Commands
Importing Items into Layout
Exporting Items from Layout
Image List
Content Manager
Quit
Organizing Your Items: List Manager
Items Tab
Load Scene
Add
Replace
Delete
Graph Editor
Graph Editor: Adjusting the Curve Edit Window
Graph Editor Options (default keyboard shortcut O)
Graph Editor: Editing Color Channels
Graph Editor: Curves Tab
Expressions
Graph Editor: Expressions Tab
Graph Editor: Modifier Tab
Scene Editor
Classic Scene Editor
Utilities Tab
Commands
LScript
Plugins
Chapter 16: Object Properties
Object Properties
Object Properties Panel Introduction
Object Properties: Geometry Tab
Object Properties: Custom Objects
Object Properties: Deform Tab
Object Properties: Displacement Plugins
VIII LightWave 9
Object Properties: Render Tab
Object Properties: Edges Tab
Object Properties: Lights Tab
Object Properties: Dynamics Tab
Chapter 17: Previsualization
Creating a Preview Animation
Layout Transport Controls
Motion Blur and Depth of Field Preview
VIPER
Enable Viper
Surface Preview Mode
Other Preview Modes
Preview Options
Visor
Chapter 18: Rigging
Setup Tab
General
Add
Modify
Detail
Edit
Mirror Hierarchy
Rename Hierarchy
Import RIG
Export RIG
Motions Options Panel
Bone Properties Panel
IKB Boost Tool
Chapter 19: Animating
Animation
Keyframing
Navigating a Scene
Playing a Scene
Creating Keyframes
LightWave 9 Table of Contents ix
Creating and Modifying Keys Automatically
Editing Motion Paths Directly in a Viewport
Deleting Keyframes
Delete Motion Key Plugin
Saving and Loading Motion Files
DopeTrack
BioVision Motion Capture Support
Keyframer
Modify Tab
Translate
Rotate
Transform
General
Tools
Motions
Global Options
Motion Mixer
Relativity 2
Chapter 20: Dynamics
Introduction
Adding Dynamics to your Scene and Objects
Object Properties: Dynamics Tab
Cloth Dynamics
Soft Body Dynamics
Hard Body Dynamics
ParticleFX (Emitter)
Dynamics: Collision Controller
Dynamics: Gravity Controller
Dynamics: Wind Controller
Additional Dynamics Utilities
Chapter 21: Environments
Backdrop Options
HyperVoxels
HyperVoxels
x LightWave 9
Chapter 22: Customizing Layout
Customizing Layout
Edit Drop Down Menu
Undo
Redo (default keyboard shortcut Z)
Edit Menu Layout
Edit Keyboard Shortcuts
Window Config
Window Config Loader
Layout General Options
Layout Display Options
OpenGL Options
Schematic View Tools
View Tab
Viewports
View Layout
Layout Grid Tools
Layout Selection Tools







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