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ActionScript 3.0 Tutorial - Components


ActionScript 3.0 Tutorial - Components

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Index ActionScript 3.0 Tutorial - Components

Intended audience
System requirements
About the documentation
Typographical conventions
Terms used in this manual
Additional resources
Chapter 1: About ActionScript 3.0 Components
Benefits of using components
Component types
Adding to and deleting from a document
Deleting a component
Finding the version
ActionScript 3.0 event handling model
A simple application
Design of the application
Creating the Greetings application
Running subsequent examples
Chapter 2: Working with Components
Component architecture
ActionScript 3.0 FLA-based components
SWC-based Components
The ActionScript 3.0 Components API
Working with component files
Where component files are stored
Where component source files are stored
Component source files and Classpath
Modifying the component files
Debugging component applications
Setting parameters and properties
Setting component properties in ActionScript
The library
Sizing components
Live Preview
Handling events
About event listeners
About the event object
Working with the display list
Adding a component to the display list
Moving a component in the display list
Removing a component from the display list
Working with FocusManager
Working with List-based components
Working with a DataProvider
Creating a DataProvider
Using the dataProvider parameter
Using ActionScript
Manipulating a DataProvider
Working with a CellRenderer
Formatting cells
Defining a custom CellRenderer class
CellRenderer properties
Applying a CellRenderer for a column of a DataGrid object
Defining a CellRenderer for an editable cell
Using an image, SWF file, or movie clip as a CellRenderer
Making components accessible
Chapter 3: Using the UI Components
Using the Button
User interaction with the Button
Button parameters
Creating an application with the Button
Using the CheckBox
User interaction with the CheckBox
CheckBox parameters
Creating an application with the CheckBox
Using the ColorPicker
User interaction with the ColorPicker
ColorPicker parameters
Creating an application with the ColorPicker
Using the ComboBox
User interaction with the ComboBox
ComboBox parameters
Creating an application with the ComboBox
Using the DataGrid
User interaction with the DataGrid
DataGrid parameters
Creating an application with the DataGrid
Using the Label
User interaction with the Label
Label parameters
Creating an application with the Label
Using the List
User interaction with the List
List parameters
Creating an application with the List
Using the NumericStepper
User interaction with the NumericStepper
NumericStepper parameters
Creating an application with the NumericStepper
Using the ProgressBar
User interaction with the ProgressBar
ProgressBar parameters
Creating an application with the ProgressBar
Using the RadioButton
User interaction with the RadioButton
RadioButton parameters
Creating an application with the RadioButton
Using the ScrollPane
User interaction with the ScrollPane
ScrollPane parameters
Creating an application with the ScrollPane
Using the Slider
User interaction with the Slider component
Slider parameters
Creating an application with the Slider
Using the TextArea
User interaction with the TextArea
TextArea parameters
Creating an application with the TextArea
Using TextInput
User interaction with TextInput
TextInput parameters
Creating an application with TextInput
Using the TileList
User interaction with the TileList
TileList parameters
Creating an application with the TileList
Using the UILoader
User interaction with the UILoader
UILoader parameters
Creating an application with the UILoader
Using the UIScrollBar
User interaction with the UIScrollBar
UIScrollBar parameters
Creating an application with the UIScrollBar
Chapter 4: Customizing the UI Components
About UI component customization
Setting styles
Understanding style settings
Accessing a component’s default styles
Setting and getting styles on a component instance
Using TextFormat to set text properties
Setting a style for all instances of a component
Setting a style for all components
About Skins
Creating a new skin
Creating a skin for all instances
Creating skins for some instances
Customizing the Button
Using styles with the Button
Using skins with the Button
Customizing the CheckBox
Using styles with the CheckBox
Using skins with the CheckBox
Customizing the ColorPicker
Using Styles with the ColorPicker
Using Skins with the ColorPicker
Customizing the ComboBox
Using Styles with the ComboBox
Using Skins with the ComboBox
Customizing the DataGrid
Using styles with the DataGrid
Setting styles for an individual column
Setting header styles
Using skins with the DataGrid
Customizing the Label
Using styles with the Label
Using skins with the Label
Customizing the List
Using styles with the List
Using skins with the List
Customizing the NumericStepper
Using styles with the NumericStepper
Using skins with the NumericStepper
Customizing the ProgressBar
Using styles with the ProgressBar
Using skins with the ProgressBar
Customizing the RadioButton
Using styles with the RadioButton
Using skins with the RadioButton
Customizing the ScrollPane
Using styles with the ScrollPane
Using skins with the ScrollPane
Customizing the Slider
Using styles with the Slider
Using skins with the Slider
Customizing the TextArea
Using styles with the TextArea
Using skins with the TextArea
Customizing the TextInput
Using styles with the TextInput
Using skins with the TextInput
Customizing the TileList
Using styles with the TileList
Using skins with the TileList
Customizing the UILoader
Customizing the UIScrollBar
Using styles with the UIScrollBar
Using skins with the UIScrollBar
Chapter 5: Using the FLVPlayback Component
Using the FLVPlayback component
Creating an application with the FLVPlayback component
FLVPlayback component parameters
Specifying the source parameter
Using Live Preview
Full screen support
Layout alignment for playing multiple FLV files
Automatic playing of progressively downloaded FLV files
Using cue points
Using the Flash Video Cue Points dialog box
Using ActionScript with cue points
Adding ActionScript cue points
Listening for cuePoint events
Finding cue points
Seeking navigation cue points
Enabling and disabling embedded FLV file cue points
Removing an ActionScript cue point
Playing multiple FLV files
Using multiple video players
Streaming FLV files from Flash Media Server
For native bandwidth detection or no bandwidth detection
For non-native bandwidth detection
Customizing the FLVPlayback component
Selecting a predesigned skin
Skinning FLV Playback Custom UI components individually
Button components
BufferingBar component
SeekBar and VolumeBar components
Connecting your FLV Playback Custom UI components
Creating a new skin
Using the skin layout
Buffering bar
Seek bar and volume bar
Background and foreground clips
Modifying skin behavior
Using a SMIL file
Chapter 6: Using the FLVPlayback Captioning Component
Using the FLVPlaybackCaptioning component
Adding captioning to the FLVPlayback component
Setting the FLVPlaybackCaptioning component parameters
Specifying the source parameter
Displaying captions
Using Timed Text captions
Using cue points with captioning
Understanding FLVPlaybackCaptioning cue point standards
Understanding how to create captioning for event embedded cue points
Supporting multiple language tracks with embedded cue points
Playing multiple FLV files with captioning
Customizing the FLVPlaybackCaptioning component
Appendix A: Timed Text Tags

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